| MECCG card | |
| Anduril | |
|---|---|
| Card Information | |
| Type | Resource Permanent-event |
| Alignment | Hero |
| Artist | N. Taylor Blanchard |
| Rarity | Rare |
| Set number | TW080 |
METW: Andúril, the Flame of the West is a game card from the set Middle-earth: The Wizards, for MECCG.
Card text
Unique. Sage only during the site phase at an untapped site where "Information" is playable. Tap the sage and the site. Sage makes a corruption check modified by -3. Keep sage tapped until Anduril, the Flame of the West is stored at a Haven [H]. Once stored, you may discard a stored reforging and place Anduril, the Flame of the West with Narsil. In addition to Narsil's effects, Anduril, the Flame of the West gives its bearer 4 marshalling points, +4 prowess (to a maximum of 11), +1 direct influence, and one more corruption point. Anduril, the Flame of the West may be tapped to untap a Dunadan character in the same company, but its bearer must make a corruption check modified by -1.
